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Cool game, the central mechanic feels intuitive and interesting to solve puzzles with. 

The atmosphere of the game is definitely the highlight, with moody visuals and slick audio design. I feel that the puzzle design was solid, maybe a little lacking in polish, but my biggest gripe with this game is that you don't really get to use the central mechanic much for them. The majority of puzzles focus on interacting with levers, which is frustrating as a player whenever you have an interesting core mechanic with depth that doesn't get properly explored. 

Beyond that gripe, the puzzles themselves feel well-communicated, and I had a good time solving them over the short runtime of this jam game. 

Overall very nice job, and I look forward to seeing what y'all put out next!

Thank you so much for playing and giving feed back!

Looking back I agree that we didn't give the core gameplay enough attention during development. It'll be something I'll focus on more in future projects.

I'm glad you enjoyed the experience!!